Saturday morning entertainment, Bubbles 2.0!
I wrote Bubbles for my daughter Jaeda as a quick and fun project to get into iOS development. It’s been a long time coming, but today we have a major update that I hope you’ll try out now.

Young Hoo started the new version this fall, which I’ve since continued working on. Adam Fisher joined us and has created some wonderful claymation artwork that I think all the toddlers out there will really enjoy. Please try it out on a nearby toddler and let us know what they’d like to see next!
For the geeky parents out there…
The Bubbles app is just an engine, all Bubble graphics and behavior are provided via plugins that are scripted in Lua. We are using Cocos2d for drawing with Chipmunk for a physics library. And wax for bridging between Lua and Objective-c.
If you’d like to try creating your own Bubble set (Grandma’s head floating around?) email Grey (grey@hogbaysoftware.com), and he’ll send you a Mac version of the app that makes development and testing easier. There’s zero documentation, but you should be able to get pretty far by copying and modifying the default bubble set logic. We are not sure what we’ll do with this plugin aspect, just trying to gauge interest right now.
